STATE_light_remove_light

 

 


  Remove light from the entity that is associated with the light source.
  Use STATE_light_set_entity_to_light() for choosing the entity that
  the light will be removed from.
  Note !! The function does not delete the light itself
  for deleting the light use STATE_light_delete()
  See also STATE_polygon_remove_light(), STATE_object_remove_light(), STATE_group_remove_light()

 

 

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