STATE_polygon_set_brightness

 

 


   returns OK, VR_ERROR
   relevant only for bitmap fill
   100 means the same brightness as the original bitmap
   200 means twice as bright as the original bitmap
   50 is half bright as the original
   see also:
   STATE_polygon_get_brightness()
   STATE_polygon_is_uniform_brightness()
   STATE_point_get_brightness()
   STATE_point_set_brightness()

 

 

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