Returns OK or VR_ERROR
Exactly like STATE_object_replace_animation_using_names() only that instead of getting the names of the animation
it receives the handles (faster)
For more details see STATE_object_replace_animation_using_names()
Arguments:
object_handle
The object handle.
old_animation_handle
The handle to the animation to be replaced.
new_animation_handle
The handle to the animation to to be set instead of old_animation_name.
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