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This function is only relevant when the chase_type is set to CHASE_PHYSICS.
Use this function to make the object rotate around its center.
rotation_space: choose between WORLD_SPACE and OBJECT_SPACE
rotate_around_x_axis: The number of angles that the object will rotate
around the X axis, each time STATE_engine_render() is called
see also STATE_object_get_physics_rotation()
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