Calling this function with a YES allow the engine to use DirectX
software emulation when there is no 3D accellerator card.
Use this function if you want to ensure a homogenous look to your
application with or without a 3D card. The disadvantage of DirectX
software emulation is that is is a lot slower then STATE software rendering (The default).
In the case that your application uses a big 3D world then the DirectX
emulation will probably be too slow. If it is just an object that
is shown then using this function will probably give a good result.
The default is NO.
Example STATE_3D_card_allow_software_emulation(YES);
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