STATE_entity_get_name

 

 



  Gets the name of the entity.
  entity could be a handle to one of the following camera,group,object,track,background,bitmap
  The requested name is copied to the given buffer.
  buffer_size is the buffer size in bytes. If this value is shorter than the requested name
  then the name will be truncated.
  The return value is the length of the name

 

 

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