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*** Very useful
Same as STATE_font_write_text
only that here we can scale the text
To make a text animation (the text getting bigger or smaller) simply continue
to call the function before (or after) each render each time with a different scale value
Remarks:
1. Note that the non-scaled text usually looks a bit better.
2. Note that the size of the scaled text is dependent on the size of the window being rendered
Example:
DWORD ariel14=STATE_font_create("Ariel", 14, FONT_CREATE_DEFAULT);
STATE_font_write_text_scaled(ariel14, "Test123", 10, 10, 2, 2, 255, 255, 255, 120, FONT_WRITE_DEFAULT, INT_MAX);
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