STATE_object_set_physics_rotation

 

 



  This function is only relevant when the chase_type is set to CHASE_PHYSICS.
  Use this function to make the object rotate around its center.
  rotation_space: choose between WORLD_SPACE and OBJECT_SPACE
  rotate_around_x_axis: The number of angles that the object will rotate 
  		around the X axis, each time STATE_engine_render() is called
   see also STATE_object_get_physics_rotation()

 

 

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