STATE_light_set_ray_tracing

 

 


  Gives much more accurate lighting that takes into account obstacles between
   the lit surface and the source of light.
   The disadvantage is that lighting is much more slower when it is on.
   Dont use it for lighting every render.
   The default is NO (not activated)
   Example:
   STATE_light_set_ray_tracing(my_light, YES);

 

 

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