STATE_camera_delete

 

 


   deletes a camera.
   remember not to use any handle after the instance was deleted
   doing:
  	STATE_camera_delete(my_camera);
  	my_camera=NULL;
   is good practice.
   returns OK or VR_ERROR 
   VR_ERROR could be receive if there is no more camera with this handle
   (if we already deleted the camera before)

 

 

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