STATE_animation_get_times

 

 


   time_for_each_frame: should be equal to STATE_animation_get_number_of_frames()
   the time is in hundreds of seconds.
   Returns OK or VR_ERROR
   Example:
  		DWORD time_for_each_frame[10]
  		STATE_animation_set_times(my_animation, time_for_each_frame, 10);
   

 

 

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