STATE_polygon_match_bitmap_cords

 

 


   The bitmap cords of the target poly are set so they match the source_poly bitmap cords
   If the polys are adjacent calling this function would make the move from
   polygon to another smooth on the connection. If the polys are not on the same
   plane then the connection line will be smooth but the bitmap density would be
   different. 
   returns OK unless an error occurred (like a polygon with  2 points was received etc ...)
   returns VR_ERROR in case of error.

 

 

Go to page 1      Select API

 

Copyright © 2007 3DSTATE Corporation. www.3dstate.com