|
Sets the direction of the light. The direction of the light is relevant only if the
light type is set to be directional.
The direction is set by giving a point in the world towards which the light should be pointed
See also STATE_light_set_direction()
Example:
double location[3]={0,0,10000}; we make a sun so let put it up in the sky
DWORD my_light=STATE_light_create("the sun", location);
double point={0,0,0}; The sun should be pointing down
STATE_light_point_at(my_light, point);
STATE_light_set_type_of_light(my_light, LIGHT_DEFAULT_POINTED_LIGHT); by default the light is not directional.
STATE_light_activate(my_light, LIGHT_SET); let there be light ...
|