The same as STATE_object_create_from_file() only that here there are two parameters.
The additional parameter is the bitmap folder.
If the bitmaps for the object are not located in the default directory
(inside the bitmaps folder) you can use this function. Another option is to call
STATE_engine_set_bitmap_folder() before calling STATE_object_create_from_file()
for more details see STATE_object_create_from_file()
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