STATE_utilities_get_keyboard_key_state

 

 


  returns the status of a keyboard key.
  If the returned value is negative then it means that the key is pressed
  This function is equivalent to WIN32 GetAsyncKeyState() so for more information 
  read microsoft documentation for the function GetAsyncKeyState()
   Parameters:
  		key_code:
  			Microsofot Virtual-Key Codes. See MSDN help for the values for each key.
  			Usually it is the ascii value but there are some special values
  
  	Example:
  		if(STATE_utilities_get_keyboard_key_state('G')<0)
  			do_something();   the key is pressed so do something ...

 

 

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