STATE_object_update_3D_animation_frame

 

 



  This function is probably useless for 99.9999% of our users.
  You will need it only if you choose to write your own version STATE_engine_render()
  The 3D_animation is updated automatically according to need each time that STATE_engine_render()
  is called and the given object is seen. If one doesn't call STATE_engine_render()
  (because one chooses to use his own renderer) then the 3D_animation frame is not updated.
   Only in this case you should call this function so that your external renderer can benefit from
   the 3D_animation API.

 

 

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