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a value of 0 will make rendering as fast as possible but
perspective correction will be at its lowest level (try it out and see if the lake of accuracy influence your world)
a value of one is the default. values less than one will make rendering faster (but less accurate)
values bigger than one will make rendering slower but more accurate.
normally you wouldnt find values bigger than 3 useful.
the value 1000 has a special meaning it will make perspective correction
100% correct. This of course will make rendering very very slow,
use this value for pause mode or for screen capturing or when ever speed
is not important at all.
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