STATE_utilities_save_bitmap

 

 



   This function has nothing to do with 3DSTATE graphics engine
   Think of it as an extension to the Win32 API.
  
   bitmap_file_name should have a bmp extension.
   The file is always saved in 8 bit color depth.
   To save in 24 bit color use STATE_utilities_save_bitmap24()
  returns OK or VR_ERROR

 

 

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