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Similar to STATE_group_wrap_a_bitmap()
The difference is that STATE_group_wrap_a_bitmap() will
stretch the bitmap so that the top right corner of the bitmap
will fit to a corner of the group. This function
will fit the corner of the bitmap the given location in the world
locationXY_to_get_bitmap_top_left_corner[0], locationXY_to_get_bitmap_top_left_corner[1]
This is the (X,Y) coordinate in the world that the top left corner of the bitmap will
be associated with.
This way the given group might only get a portion of the bitmap.
In the special case where locationXY_to_get_bitmap_top_left_corner, and locationXY_to_get_bitmap_bottom_right_corner
are the bounding box of the group then this function will do the same as
STATE_group_wrap_a_bitmap()
Returns OK or VR_ERROR
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