STATE_engine_write_error_messages_to_the_screen

 

 


   *** Useful though one can do without ...
   By default for every error message the engine beeps and write the message to the 3dstate.log and error.log files
   By calling this function errors will also appear on the screen (while rendering)
   This function is for debugging purposes. Should be removed in release version
   Note that messages on the screen appear only when rendering. So errors that
   have to do with loading the world will only appear in the 3dstate.log file (and error.log)
  
  
   Example: 
  	  STATE_engine_write_error_messages_to_the_screen(ON);
  
   See also:	
  				STATE_engine_set_error_reporting_mode(), 
  				STATE_engine_get_last_error(),
  				STATE_engine_write_to_log_file()
  

 

 

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